Headhunter
Given their souls to daemons, these lifeless scouts appear in the places, that will be infested with the daemonic plague. They are the ones to spread fear and message of daemonic invasions.
Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.
Information
Advances from: | |
Advances to: | Dark Marauder |
Cost: | 17 |
HP: | 27 |
Movement: | 7 |
XP: | 46 |
Level: | 1 |
Alignment: | chaotic |
ID | XE dark_legion Headhunter |
Abilities: | skirmisher |
Attacks (damage - count)
club melee | 5 - 2 impact | ||
spear ranged | 6 - 3 pierce |
Resistances
blade | -30% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | -20% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 70% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | - | 0% | |
Flat | 1 | 60% | |
Forest | 2 | 70% | |
Frozen | 2 | 40% | |
Hills | 2 | 70% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 70% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 70% |