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Wesnoth Units database

Headhunter

(image)

Given their souls to daemons, these lifeless scouts appear in the places, that will be infested with the daemonic plague. They are the ones to spread fear and message of daemonic invasions.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

Information

Advances from:
Advances to: Dark Marauder
Cost: 17
HP: 27
Movement: 7
XP: 46
Level: 1
Alignment: chaotic
IDXE dark_legion Headhunter
Abilities: skirmisher

Attacks (damage - count)

(image)club
melee
5 - 2
impact
(image)spear
ranged
6 - 3
pierce

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water-0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Hills270%
(icon) Mountains370%
(icon) Mushroom Grove270%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village170%